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Omnia Forza

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Omnia Forza
Omnia Forza
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Omnia Forza
  • Overview
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  • In Depth
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Omnia Forza Overview

Omnia Forza breathes new life into the traditional five-band processor design, featuring all-new AGCs and multiband limiters. As a software processor, Forza is delivered via a Docker container that can be deployed on-premises on a COTS (commercial off-the-shelf) server or cloud-hosted. 

The use of expertly crafted launch point presets and an intuitive yet powerful user interface based on “smart controls” seamlessly maintains harmony between under-the-hood controls and settings. This integrated control design means anyone can drive Forza with confidence, and ensures instant sonic excellence for listeners. More advanced users will find the tools they need to craft their unique signature sound.

Forza is an AoIP-native processor utilizing Livewire+AES67 standards, and built for server-based, scalable facility designs embraced by forward-thinking professionals. Forza comes in two base versions, covering every broadcast scenario and workflow.  

Forza HDS 

Forza HDS is specifically designed for L/R audio applications like HD-2/3/4, DAB, and streaming. It provides a consistent and polished audio signature without sounding overly processed. An integrated, target-driven ITU-R BS.1770 loudness controller makes conforming to emerging streaming loudness requirements a set-and-forget process. For those wanting the benefits of a virtualized software processor but with the simplicity of pre-configured hardware, up to four instances of Forza HDS processing can be pre-installed on the Telos Alliance AP-3000 platform.

Forza FM

Forza FM builds upon the foundation of the HDS (HD/DAB/Streaming) version by adding features necessary for FM broadcast applications, including HD-1/DAB. The Frank Foti-designed Silvio FM clipper from Omnia.11 delivers the powerful on-air sound users have come to expect from Omnia processors. A built-in diversity delay is included to time-align the FM signal to the HD-1 output. The integrated stereo generator includes RDS, and outputs include FM composite over IP and µMPX. For those wanting the benefits of a virtualized software processor but with the simplicity of pre-configured hardware, up to two instances of Forza FM processing with µMPX can be pre-installed on the Telos Alliance AP-3000 platform.

 

Omnia Forza Features

  • Legendary Omnia audio quality
  • Wideband AGC, 5 bands of multiband AGC, 5 bands of multiband limiting, plus soft and hard bass clippers
  • Stereo enhancer
  • Comprehensive bass management controls
  • Dual AoIP inputs for mixing two sources or for automatic failover switching (Forza HDS)
  • LUFS target-driven ITU-R BS.1770 loudness controller and True Peak limiter for compliance with streaming platform requirements (Forza HDS)
  • Frank Foti-designed Silvio FM clipper and stereo generator with integrated RDS (Forza FM) 
  • FM/HD-1 diversity delay (Forza FM)
  • Omnia’s highly regarded Sensus® conditioning for low bitrate streams and HD Radio
  • Carefully crafted Omnia presets ensure great-sounding audio on all types of formats and programs
  • “Smart Controls” combine the adjustment of multiple, interrelated parameters into a single knob or slider
  • Innovative single-page GUI welcomes less-experienced users while still providing the tools processing experts expect and need
  • Browser-based HTML5 UI works on any device, including Windows and MacOS computers and Android and iOS smartphones and tablets
  • Optional Kantar and Nielsen watermarking

Omnia Forza In Depth

Audio processing software isn’t a new idea, nor is it a totally new concept for Telos Alliance. But historically, software processors have been based upon existing hardware products and often limited to a single deployment style. Forza breaks from that tradition as a processor that was purpose-built as software.

It can be delivered as a Docker container, allowing it to take advantage of the many benefits of virtualization, whether on-premises, cloud-hosted, or available in 3rd party integrations. For those wanting the benefits of virtualization but with the simplicity of pre-configured hardware, up to two instances of Forza FM with µMPX or up to four instances of Forza HDS processing can be pre-installed on the Telos Alliance AP-3000 platform. For developers interested in integrating Omnia’s best-of-breed processing into their own offerings, an API is also available for custom OEM integration.

Forza for HD/DAB/Streaming and FM

Forza HDS is an L/R stereo processor optimized for HD-2/3/4, DAB, and streaming audio applications. Its integrated, target-driven ITU-R BS.1770 loudness controller makes conforming to emerging streaming loudness requirements a set-and-forget process. As an ever-increasing number of listeners move to online listening and Internet streams are natively available on automotive dashboards, proper audio processing becomes just as essential for this platform as it is for FM transmission. Sonically, Forza HDS is consistent, polished, natural, and seemingly unprocessed.

Forza FM employs the same fundamental five-band approach but is optimized for the unique demands of FM, taking into account the pre-emphasis curve and the need to build loudness and RMS energy. The built-in stereo generator with integrated RDS includes Frank Foti’s Silvio clipper from the Omnia.11 to provide the clean, open, yet dial-dominating loudness users expect from an Omnia processor. A separate processed L/R peak-limited output is included for HD-1 and DAB.

Forza’s Simple But Powerful UI

Anyone can design a complex user interface, and that’s one of the problems with many specialized products. Audio processing is a particularly challenging example, where hundreds of interrelated parameters spread across multiple tabs, layers, and screens can result in a UI that many users find intimidating or frustrating. Combine this with the inherent difficulties of sonic tuning, where you can’t see the goal, only hear it, and must rely on language borrowed from the visual fields to describe the sound with words like “clear”, “muddy”, or “bright”, and things become even more challenging. Moreover, what constitutes “great sound” can be highly subjective. 

Historically, the answer has been to call on an audio processing “guru” to wrangle all this complexity into a cohesive sonic goal, but such expertise is becoming increasingly rare. The truth is that the broadcasting industry is experiencing an engineering shift, and the presence of “traditional” radio engineers who have learned even the basics of audio processing through time-consuming experimentation, apprenticing, and good old-fashioned trial and error is no longer a given. In many of today’s operations, digital and streaming audio is deployed and managed by an IT-centric department completely separate from terrestrial broadcast.  

These are the realities that led the Omnia team to take an unconventional design approach with Forza, refining our decades of processing experience into a democratized tool. Forza’s UI is purposefully engineered to distill a complex system with hundreds of underlying parameters into a lean, high-level control set where the entire user interface - including all meters and controls - is presented on a single HTML5 web page. To support this, we leveraged the concept of interdependent “smart controls.” With this approach, a single control intelligently drives dozens of related parameters in parallel, making the same kind of individual adjustments to multiple parameters that a processing expert would make serially and laboriously, by turning one knob or slider at a time. Forza’s approach to processing ensures that even the most inexperienced user can quickly and easily create a successful sound by choosing one of the carefully crafted Omnia presets and adjusting just one or two high-level controls. Experienced users will benefit from this powerful foundation, providing a faster, more efficient path to success. Forza’s deeper control layers allow them to leverage their expertise to bring their own sonic vision to life.

 

Omnia Forza Requirements

The information below is intended to provide general operational guidance for software container deployment on a Linux Server and is subject to change.  When running multiple instances, assume a single core allocation for OS & overhead tasks. It should be noted that Forza FM is more resource-intensive compared to Forza HDS and requires later-generation CPU microarchitectures. Broadly, four HDS processing instances can run in the compute footprint required to run a single Forza FM instance.

HDS instance requirements:

  • Cores needed per instance: 1 core (x86-64 V3, 6th generation “Skylake” or preferably later Intel Core architecture, or Gen 1 Xeon server CPU)

  • CPU speed requirement: 2 GHz

  • Memory requirements: 256 MB RAM per instance

  • Latency: 50ms typical; CPU speed, AoIP setup, and other factors will affect system latency

  • Required Linux distribution: Ubuntu Server v20.04 or 22.04 (64-bit)

Forza FM Instance requirements:

  • Cores needed per instance: 2 cores (x86-64 V3, 11th generation “Tiger Lake” or later Intel core architecture, or Gen 3 Xeon server CPU)

  • CPU speed requirement: 2.4 GHz

  • Memory requirements: 512 MB RAM per instance

  • Latency: 50ms typical; CPU speed, AoIP setup, and other factors will affect system latency

  • Required Linux distribution: Ubuntu Server v20.04 or 22.04 (64-bit)

 

Support Every Step of the Way

Compared to traditional hardware products, software solutions require a very different approach to ensure success, and Telos Alliance is prepared to help every step of the way. Before purchase, we’ll assist with designing your system to ensure it suits your workflow and meets your current and anticipated future needs. Our Professional Services team stands ready to work with you throughout the deployment and configuration phase to provide a smooth onboarding experience. Afterward, the TelosCare PLUS Service Level Agreement (SLA) provides 24/7 priority access to our Customer Success Team for support whenever you need it, plus immediate access to the software and security updates that are an inevitable part of the virtualized world. Wherever you are on your software and virtualization path, we’re here to help.

What is Forza?

Forza is a brand-new software multiband audio processor from the legendary Omnia team. Forza can be delivered as a Docker container and is typically installed on a PC or server running Linux in consultation with Field Application Engineers (FAEs) from Telos Alliance Pro Services.

Multiple instances of Forza may be installed and operated simultaneously on appropriate computer hardware. For those wanting the benefits of virtualization but with the simplicity of pre-configured hardware, up to four instances of Forza processing can be pre-installed on the Telos Alliance AP-3000 platform.

Forza is also available as a processing option in the Telos Alliance® Z/IPStream® X/20 and R/20 streaming encoders and processors.

What makes Omnia Forza so different from other processors?

We designed Forza to reflect the trend in the industry - particularly in streaming applications - where staff with deep audio processing backgrounds and traditional broadcast skills are becoming rarer. To address this we’ve built a processor based on the idea of “smart controls” that, with a single knob or slider, interactively adjust multiple background processes while preventing illogical settings that could result in poor sound. 

This “guardrail” approach is akin to getting a seasoned Omnia expert in every Forza instance. IT managers, program directors, and staff with little or no audio processing background can steer Forza to sonic excellence without fear of breaking something. Processing experts can still craft the exact sound they want, but more efficiently and with fewer steps.

What is Forza’s processing architecture?

Forza includes a wideband AGC, a five-band AGC, a five-band limiter, stereo enhancer, hard and soft bass clippers and bass enhancer, a final peak limiter, Sensus Codec conditioner, and an ITU-R BS.1770-based loudness controller (Forza HDS)

Can Forza be used for FM? HD/DAB? Streaming audio?

The first iteration of Forza is specifically designed for HD, DRM, DAB, and streaming audio applications. Forza does not have its own FM “back end”, the section of a processor responsible for creating a composite (MPX) signal. However, it can feed a stand-alone stereo generator (such as Omnia.9sg) a processed L/R signal with excellent results.

 What makes Forza especially suitable for streaming audio? 

Unlike FM radio where maximizing loudness is often the main processing goal, streaming audio requires a concerted loudness management approach. Forza’s processing provides consistent levels and spectral balance between sources and includes a target-based ITU-R BS.1770 loudness controller with a True Peak limiter to easily reach a specific LUFS target, an increasingly common requirement when streaming to commercial platforms and services.

How do I get audio into and out of Forza?

As container-deployed software, Forza simply connects via Ethernet to your AoIP network and is able to subscribe to any available AES67 stream. Forza outputs are available and advertised on the AoIP network as well. Standard AoIP wisdom applies with Forza, so you’ll need a qualified Ethernet switch and at least one Axia xNode to provide either a Livewire or PTPv2 clock to synchronize any other devices. Telos Alliance xNodes are well suited to this, and ready to connect with consoles, analog audio devices, and/or AES/EBU digital devices.

What is unique about the Forza user interface?

Each “Omnia Preset” is effectively its own processing algorithm, covering virtually any format and genre. They are ready to use as-is without modification, or can serve as essential starting points to create your unique sound. The user interface - all of which exists in a single browser page - distills dozens of individual parameters into Forza’s smart control approach. Being HTML5-based, Forza can run on any modern browser, including on smartphones and tablets. 

Is running Forza the same between the container version and the Z/IPStream implementation?

Yes. A common HTML5 GUI controls Forza, and the main control page and preset management is identical between platforms.

Can presets be shared between Forza instances? 

Yes. Presets created in Forza software can be imported into any Forza application, including other software installations and Telos Alliance Z/IPStream X/20 and R/20 instances licensed to run Omnia Forza processing. Users can also easily share presets with other Forza customers.

 Does Forza have built-in streaming encoders?

The container-deployed version of Forza is strictly an audio processor and does not include encoders, but its output can be fed into any dedicated stream encoder. Customers looking for an all-in-one software solution that combines streaming processing and encoding should consider the Telos Alliance Z/IPStream X/20. Those preferring an integrated processing and encoding hardware product should consider Z/IPStream R/20.

Resources

Contact Sales
  • Contact Sales About Omnia Forza

Brochure
  • Omnia Forza Brochure

Quick Start Guide
  • Omnia Forza QSG

Manual
  • Omnia Forza Manual

Software
  • Omnia Forza Release Notes

TelosHelp
  • TelosHelp Homepage

Product Registration
  • Omnia Forza FM Registration

  • Omnia Forza HDS Registration

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